This project was developed alongside Cadmo the final project of the 2nd year, 1st semester. This 3D model was done by myself and it was part of my contribution to the level design portion of the project. I worked on the world building in unity and additionaly modeled this object.
After taking into a count many references from ancient greek infrastructures, mostly Stoas I started the process of modelling by positioning the collumns with the correct spacing and alignment. After that I built the base and singular wall.
The trickiest part of this model was the ceiling, due to this one being made of several wooden beams that touch diagonally, so I had to build a wooden grid that would sustain all these wooden beams that support the ceiling.
After that I placed the ceiling and started working on the outer edge that surrounds the ceiling and the 2 big pediments. Once that was concluded I worked on the details and texturing of the object in order for it to be game ready.